[NON-HUMAN CHARACTERS]
Please feel free to pm me if you wish to be a non-human (werewolf or vampire) and are unsure how to start. Also, if you wish to be a slayer, she must be a female. However, you can have humans who are not supernaturally strong that fight demons and vampires (As Wesley from Angel would say: “A Rogue Demon Hunter”). Humans who learn of the supernatural world can choose to ignore it or become involved, either by helping a slayer or witch or being a rogue demon hunter.
[CHARACTERS]
Please post your characters in this format:
[DEMONS] {NOT PLAYABLE}
When the world first began, it was inhabited by the “Old Ones”, pure demons who lived for chaos. However, they soon killed each other off, or mixed with humans to create half breeds, what we know as vampires, werewolves and demons that now walk the earth. Demons are pure evil and monstrous. They can often shape-shift or through fireballs/energy balls and can teleport by means of shimmering, flaming, or just teleporting. Demons live forever and they can be killed in many ways that vary based on the demon. There are also half-demons, those that bred with a human and the result is a human who looks demonic. The most common form of slaying these beasts is decapitation.
[WITCHES]
Witches are generally good although they can be corrupted by their power. A witch is born with a supernatural “gift” and therefore is different from a mere mortal. Examples of these can be telepathy, glamoring, telekinesis, even manipulation of time. A witch is considered to be a protector of the innocent and uses his or her power to help those normal humans who have been attacked, whether naturally or supernaturally. A witch is mortal and will live out his or her life and then perish.
[HUMANS]
Humans have an average lifespan of 80-100 years. They have nothing special attributed to them and are just normal people who live their everyday lives without magic. Usually humans are used as props, either by being bitten later on in life or another form of infection to become a vampire or werewolf. Every character will start out as a human or witch.
[VAMPIRES]
As most vampire lore suggests, these are creatures of the night, destined to live forever as such. In this roleplay, the vampire lore will be based mostly on Buffy the Vampire Slayer (Twilight makes the vampires much too invincible). Vampires can be created, or sired, one way, by another vampire drinking the blood of a mortal human and then letting the human drink some of its blood. The human then begins a transformation and that night will rise as a vampire. Vampires are imbued with super-strength but they do have some weaknesses. When exposed to direct sunlight, a Vampire will burst into flame and will die shortly thereafter. Vampires can also be killed with a wooden stake driven directly into the heart. Beyond this, vampires are immune to almost any other weapon, and the only other way they can be killed is through decapitation, a much less savory choice of slaying. Vampires can be warded off with crosses and a fair dose of holy water. Most vampires are pure evil, due to the lack of a conscience they can kill without remorse. However, there are cases in which a vampire can be “good” and not kill, though these cases are rare. For the most part, a vampire will not choose to be good but can be forced by giving the vampire back its soul. The spell of soul restoration can only be performed by a skilled witch and is very difficult to do on a conscious, adult vampire. However, the spell will give the creature morality and makes it almost impossible for them to kill a human without feeling enormous amounts of remorse. Vampires are immortal and live forever unless they are slain.
[WEREWOLVES]
Werewolves usually live around 250 years. Similar to vampires, werewolves do not choose to be werewolves but are created. When a werewolf bites or scratches a human but the human remains alive, then the human will become a Werewolf. However, unlike vampires, werewolves are neither good nor evil by nature, and are only dangerous during three days of the month (the day before, the day of and the day after the full moon). The rest of the month a werewolf lives as a human and can do everything a human can, but with a heightened sense of smell and sight. Werewolves are not immortal but are incredibly strong in their werewolf form and usually can only be killed by a silver bullet.
[VAMPIRE SLAYERS]
“Into every generation a slayer is born. She alone will face the vampires, demons and forces of darkness.” The tale of the first slayer says that man was plagued by demons and decided to imbue a woman with the power of a demon, creating the first slayer. However, knowing that slayers would live an unnaturally short life, they used magics to ensure that whenever a slayer died a new one was called. As life went on, slayers came and went rather quickly in the world; a slayer will rarely reach her 25th Birthday. Slayers are supernaturally strong and are destined to fight “alone” and save the world from the apocalypse. A slayer often will give her own life to save another. Slayers are very difficult to kill and the most reputable slayers are often powered by their emotions. Beyond this, a slayer is mortal and will live until her untimely demise.
[POWERS TO BE CHOSEN FROM]
-Glamour: To turn into another person or animal; to shape-shift.
-Manipulation of Time: Can speed up (causing explosion) or slow down (stop time) molecules. Can not use this power to go back or forwards in time, only to explode objects or stop time.
-Telekinesis: To move objects with one’s mind. This power can later progress so that astral projection is attained (moving one’s essence to another place and out of one’s body).
-Foresight: The ability to see into the future or past. This can later progress so that empathy is attained (Being able to read the emotions of others).
-Telepathy: The ability to read another’s mind. This can be hard to control and often volatile. This may result in insanity if the holder of the power is not strong enough to differentiate one voice from the thousands he or she may hear.
If you have further questions, feel free to PM me
Please feel free to pm me if you wish to be a non-human (werewolf or vampire) and are unsure how to start. Also, if you wish to be a slayer, she must be a female. However, you can have humans who are not supernaturally strong that fight demons and vampires (As Wesley from Angel would say: “A Rogue Demon Hunter”). Humans who learn of the supernatural world can choose to ignore it or become involved, either by helping a slayer or witch or being a rogue demon hunter.
[CHARACTERS]
Please post your characters in this format:
- Code:
[b]Name:[/b]
[b]Age:[/b]
[b]Appearance (Picture Only):[/b]
[b]Description (Words Only):[/b]
[b]Species (Human, Witch):[/b]
[b]Personality:[/b]
[b]Biography:[/b]
[b]Power (Applies to Witches only):[/b]
[b]Other:[/b]
[DEMONS] {NOT PLAYABLE}
When the world first began, it was inhabited by the “Old Ones”, pure demons who lived for chaos. However, they soon killed each other off, or mixed with humans to create half breeds, what we know as vampires, werewolves and demons that now walk the earth. Demons are pure evil and monstrous. They can often shape-shift or through fireballs/energy balls and can teleport by means of shimmering, flaming, or just teleporting. Demons live forever and they can be killed in many ways that vary based on the demon. There are also half-demons, those that bred with a human and the result is a human who looks demonic. The most common form of slaying these beasts is decapitation.
[WITCHES]
Witches are generally good although they can be corrupted by their power. A witch is born with a supernatural “gift” and therefore is different from a mere mortal. Examples of these can be telepathy, glamoring, telekinesis, even manipulation of time. A witch is considered to be a protector of the innocent and uses his or her power to help those normal humans who have been attacked, whether naturally or supernaturally. A witch is mortal and will live out his or her life and then perish.
[HUMANS]
Humans have an average lifespan of 80-100 years. They have nothing special attributed to them and are just normal people who live their everyday lives without magic. Usually humans are used as props, either by being bitten later on in life or another form of infection to become a vampire or werewolf. Every character will start out as a human or witch.
[VAMPIRES]
As most vampire lore suggests, these are creatures of the night, destined to live forever as such. In this roleplay, the vampire lore will be based mostly on Buffy the Vampire Slayer (Twilight makes the vampires much too invincible). Vampires can be created, or sired, one way, by another vampire drinking the blood of a mortal human and then letting the human drink some of its blood. The human then begins a transformation and that night will rise as a vampire. Vampires are imbued with super-strength but they do have some weaknesses. When exposed to direct sunlight, a Vampire will burst into flame and will die shortly thereafter. Vampires can also be killed with a wooden stake driven directly into the heart. Beyond this, vampires are immune to almost any other weapon, and the only other way they can be killed is through decapitation, a much less savory choice of slaying. Vampires can be warded off with crosses and a fair dose of holy water. Most vampires are pure evil, due to the lack of a conscience they can kill without remorse. However, there are cases in which a vampire can be “good” and not kill, though these cases are rare. For the most part, a vampire will not choose to be good but can be forced by giving the vampire back its soul. The spell of soul restoration can only be performed by a skilled witch and is very difficult to do on a conscious, adult vampire. However, the spell will give the creature morality and makes it almost impossible for them to kill a human without feeling enormous amounts of remorse. Vampires are immortal and live forever unless they are slain.
[WEREWOLVES]
Werewolves usually live around 250 years. Similar to vampires, werewolves do not choose to be werewolves but are created. When a werewolf bites or scratches a human but the human remains alive, then the human will become a Werewolf. However, unlike vampires, werewolves are neither good nor evil by nature, and are only dangerous during three days of the month (the day before, the day of and the day after the full moon). The rest of the month a werewolf lives as a human and can do everything a human can, but with a heightened sense of smell and sight. Werewolves are not immortal but are incredibly strong in their werewolf form and usually can only be killed by a silver bullet.
[VAMPIRE SLAYERS]
“Into every generation a slayer is born. She alone will face the vampires, demons and forces of darkness.” The tale of the first slayer says that man was plagued by demons and decided to imbue a woman with the power of a demon, creating the first slayer. However, knowing that slayers would live an unnaturally short life, they used magics to ensure that whenever a slayer died a new one was called. As life went on, slayers came and went rather quickly in the world; a slayer will rarely reach her 25th Birthday. Slayers are supernaturally strong and are destined to fight “alone” and save the world from the apocalypse. A slayer often will give her own life to save another. Slayers are very difficult to kill and the most reputable slayers are often powered by their emotions. Beyond this, a slayer is mortal and will live until her untimely demise.
[POWERS TO BE CHOSEN FROM]
-Glamour: To turn into another person or animal; to shape-shift.
-Manipulation of Time: Can speed up (causing explosion) or slow down (stop time) molecules. Can not use this power to go back or forwards in time, only to explode objects or stop time.
-Telekinesis: To move objects with one’s mind. This power can later progress so that astral projection is attained (moving one’s essence to another place and out of one’s body).
-Foresight: The ability to see into the future or past. This can later progress so that empathy is attained (Being able to read the emotions of others).
-Telepathy: The ability to read another’s mind. This can be hard to control and often volatile. This may result in insanity if the holder of the power is not strong enough to differentiate one voice from the thousands he or she may hear.
If you have further questions, feel free to PM me
Last edited by Christina on Fri Jul 31, 2009 5:42 pm; edited 3 times in total (Reason for editing : Removed the second personality bit in the character format. Tweaked the rules and made it so that whitelighters are no longer an option (sorry guys :()